3DWeb

Join the Wider Debate

What's Tableless CSS Menu Markup?
By Ethan Kaufman

These concerns in combination with the rise of mobile web devices have caused many designers to look elsewhere for web design enabling technology. The recent emergence of "tableless" cascading style sheets (CSS) markup language is one answer that promises much greater flexibility and control, smaller bandwidth requirements and better overall performance.

The linear "table" approach to web development caused HTML pages to require complex formatting and substantial bandwidth. Before a browser could load a page, it would have to download all components completely before displaying anything on the screen. This slowed the load-time process and sometimes caused jumbled content on the screen. The main reason for this is that the use of tables in programming integrates the "content" and the "presentation" components of web pages resulting in far less flexibility and heavier content.

Furthermore, the table approach does not support mobile devices such as telephones and PDAs which are certainly becoming a large player in the Internet landscape. Tableless CSS markup is becoming quite ubiquitous around the world for its ability to separate the "content" from the "presentation" on web pages and create a more semantic - rather than linear - organization of content on web pages.

With the absence of tables, pages are able to load sequentially rather than all at once, which speeds up download times for users. Other key benefits of a tableless web environment include:

1. Greater flexibility and control over page design - content and presentation aspects of pages can be managed individually and centrally for changes across entire websites. An example would be in the a sites CSS Menu navigation system where by changing the style sheet the entire site navigation can be updated instantly.

2. Browser interoperability - different browsers can all present HTML pages the way they were meant to be displayed, using CSS markup espeically in CSS Menu can often resolve these issues.

3. Less bandwidth usage - with the separation of content and style, pages are smaller and require less bandwidth.

4. Support for mobile devices - Laptops, PDAs, cell phones, etc. have a much easier time properly accessing and displaying web pages

When designing HTML documents, and espeically CSS Menu navigation it is important to follow proper CSS markup standards to make future changes easier and to enable other developers in the organization (that have been given access) to modify both content and presentation without problems.

The use of CSS style sheets in developing and maintaining CSS menus within web pages is also growing in popularity. Today CSS menus are used pervasively across the Web and the ability to easily create and modify them is important to designers.

Ethan Kaufman a developer at PluginLab with over 7 years experience in developing standards compliant websites. His expertise are Web Site Navigation and CSS Menu scripts.

Article Source: http://EzineArticles.com/?expert=Ethan_Kaufman
Penis Enlargement
Male Enhancement
Penis Enlargement
Web Directory

Share 

Comment

You need to be a member of 3DWeb to add comments!

Join this Ning Network

Blog Posts

Glenn Gunhouse

Switching to Unity3D

Since Blink 3D (like Adobe Atmosphere before it) has failed to thrive, I have switched to Unity3D. I am now in the process of converting my Blink projects to Unity. Check out the Unity version of the Virtual Roman House at http://www.medievalist.net/unityworlds/romanhouse.htm and the Virtual Byzantine Church at http://www.medievalist.net/unityworlds/crossinoctagContinue

Posted by Glenn Gunhouse on December 11, 2009 at 5:42pm

Ken Rigby (MellaniuM, Tele3dworld)

Certification of VW for "Fit for Purpose" or higher?

If it was necessary to get a airworthiness certificate web.alive would be the only one at present to pass. Solid designed (de-facto) engine, tested for over 6 years in UT, etc. Server-side security, CRM data, usability, automatic VOIP 3D spacial audio embedded, password protection, admin control (ability to kick, ban, etc,) staight of the peg or bespoke environments. See http://mellanium.co.uk/application-areas.php for sample application… Continue

Posted by Ken Rigby (MellaniuM, Tele3dworld) on November 27, 2009 at 9:45am

Ken Rigby (MellaniuM, Tele3dworld)

"Indie" game engines vs De-Facto 3D game engines

"Indie" game engines do not have the stability/past performance record to achieve the required stability for professional applications. Factors of security, functionality, re-usability. tutorials, user knowledge has been acquired and built for over 10 years. Why try to invent the wheel; just find new ways to use it, is the challange now. Costs; we can provide a be-spoke VW using web.alive from £25K and can host for around £1K/Month for 20 peak port users. Why bother to create your own?
see http:… Continue

Posted by Ken Rigby (MellaniuM, Tele3dworld) on November 22, 2009 at 10:02am

Ken Rigby (MellaniuM, Tele3dworld)

Immersive Environments using Web.Alive

There are game engines, originally created for development of computer/video games, which can be used for non-game virtual worlds. Unreal Engine (UE) by Epic Games ( http://www.unrealtechnology.com ) is probably the strongest, robust and most popular. UE is a complete 3D development framework for PCs, Xbox 360 and PLAYSTATION 3, providing a vast array of core technologies, content creation tools, and support infrastructure.
Main features of the Unrea… Continue

Posted by Ken Rigby (MellaniuM, Tele3dworld) on November 9, 2009 at 11:25am

© 2009   Created by martine parry on Ning.   Create a Ning Network!

Badges  |  Report an Issue  |  Privacy  |  Terms of Service