Titanic Virtually Unreal I’ve just been given a demo of a Virtual Space by Joe Rigby of Mellanium Studios, where they’ve created a live scale replica of the Titanic using the Unreal 2 engine and roughly 850,000 polygons. It’s quite impressive. Check it out, more info after the Video. Mellanium looks to be creating Serious games, and focused on education based games, and their work seems to be…
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